The player controls a long, thin creature, resembling a snake, which roams around on a bordered plane, picking up food (or some other item), trying to avoid hitting its own tail or the "walls" that surround the playing area. Each time the snake eats a piece of food, its tail grows longer, making the game increasingly difficult. The user controls the direction of the snakes head (up, down, left, or right), and the snakes body follows. The player cannot stop the snake from moving while the game is in progress, and cannot make the snake go in reverse.